Tile Game Engine, part III – Color Substitution 2008-07-31 John Winkelman An update to the game, this time with color substitution. Click the screenshot to play around Use the arrow keys to move around. Hit the reset button to swap out the background.
Experiment, part 2 2008-07-27 John Winkelman Iteration 2 of the latest experiment: using a bitmap as a world map. Click the image to play. Use the arrow keys to move around. Hit the reset button to swap out the “world” bitmap.
A New Flash Experiment 2008-07-07 John Winkelman A tile game engine, using a bitmap to determine content in the larger world view.