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Tag: Flash

Experiment, part 2

2008-07-27 John Winkelman

Perlin Noise Generated Tile Game Engine in Actionscript 3

Iteration 2 of the latest experiment: using a bitmap as a world map. Click the image to play.

Use the arrow keys to move around. Hit the reset button to swap out the “world” bitmap.

Posted in ProgrammingTagged Flash, game development comment on Experiment, part 2

A New Flash Experiment

2008-07-07 John Winkelman

A tile game engine, using a bitmap to determine content in the larger world view.

Posted in ProgrammingTagged Flash, game development comment on A New Flash Experiment

Flash Math Experiment

2008-05-11 John Winkelman

Actionscript and Mathematics and Art

A littler something I was playing around with this evening.

Click the Flash movie to reset the image with some new parameters.

Posted in ProgrammingTagged Flash comment on Flash Math Experiment

Interference Globe

2008-01-07 John Winkelman

Actionscript 3 and Mathematics and Art

I’m not sure precisely what I was going for with this one, but I really like how it turned out. In the longer view, I am playing around with making some generative art, things which I can print out and frame…and maybe offer up to the community at large.

But right now, I am going to turn this thing off and look outside at the first thunderstorm of the year. January 7. Grand Rapids, Michigan. Thunderstorm. It was almost 60 degrees Fahrenheit this afternoon.

Posted in ProgrammingTagged Flash comment on Interference Globe

Rotating Height Map

2007-11-20 John Winkelman

Isometric Height Map using Perlin Noise and Actionscript 3

The final version of this experiment, for now. Once it starts rotating, you can click the graphic to generate a new height map. It is kind of processor-intensive, but considering all that it is doing, it isn’t too bad.

Posted in ProgrammingTagged Flash comment on Rotating Height Map

Filled Height Map

2007-11-20 John Winkelman

Perlin Noise, Threshold, and Actionscript 3 make an isometric height map

Another Height Map experiment – subtly different from the wireframe. The wireframe is visually more interesting, perhaps, but this one is more beautiful.

Posted in ProgrammingTagged Flash comment on Filled Height Map

Wireframe Height Map

2007-11-20 John Winkelman

AS3 Perlin Noise Threshold experiment

Click the image to run the simulation.

Posted in ProgrammingTagged Flash comment on Wireframe Height Map

Rearranging a Few Things

2007-11-17 John Winkelman

Click the image to launch the experiment.

This is an earlier experiment which I have re-posted in order to test some new TextPattern functionality. Well, new to me, anyway. I want to have my Flash experiments plugged into my blogging software, and at the same time have them appear in a minimal interface which allows for movies of any arbitrary size. I also wanted to have comments enabled for the experiments. So over the next little while there will be several experiments – some old, some new – posted here, in order to, at long last, enter them officially into the site.

Posted in ProgrammingTagged Flash comment on Rearranging a Few Things

A New Flash Experiment

2007-11-06 John Winkelman

Click the image to launch the experiment.

This is a thing which I suppose I have been working on for almost a year and a half: An isometric view, rotating height map created only using the built-in capabilities of Flash 9. Well, I have been kicking the idea around for a year and a half. I began to build something out in Flash 8 late last summer, but as soon as the new plug-in was released, it stopped working. This new version I built from scratch in about a week.

Click on the above screenshot to see it in action. Warning: It is quite processor intensive. It won’t crash your computer, but you will probably hear all of the fans kick on. And the file is less than 2k in size.

Posted in ProgrammingTagged Flash comment on A New Flash Experiment

Some New Stuff

2007-11-05 John Winkelman

I have been doing a lot of Flash work lately, so in an effort to shamelessly promote my talents I now have an experiments section. You can see the button at the top of the page, nestled in between “About” and “Links”

Also: As of November 1, 2007, BBK Studio (my former and current place of employment) is now People Design. We ushered in the new era with a grand party at the new Grand Rapids Art Museum, which is big and beautiful (as is their website, which we built).

Posted in ProgrammingTagged Flash, work comment on Some New Stuff

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