This is a young robin which took a breather on my front porch during a hard day of learning how to fly.
Some Improvements
The Gyruss Clone Revisited
Click the image to see the experiment in action.
Arrow keys to move clockwise/widdershins. Click the movie if nothing happens at first.
My tile game experiments led me back to an old project where I was trying to recreate/reinvent the game Gyruss in Flash. I was playing around with the Perlin Noise generation functionality in Flash, and co-incidentally came across a polar distortion class at BIT-101. I took it, played with it a bit, and figured out how to go from Polar Distortion to Twirl, with the addition of one very short line of code. Voila! I had the thing you see above. The addition of a simple gradient provides the depth.
Photos from Festival 2008
I have begun posting photos from the 2008 Grand Rapids Festival of the Arts. Click here to see the whole set. I will be uploading the rest of the photos (culled from over 600 taken by the extraordinary Sundesha) over the upcoming days and weeks.
Tile Game Engine, part III – Color Substitution
Experiment, part 2
A New Flash Experiment
Well, there goes the rest of my free time.
The rest of my creatures can be found here.
Landing
Muskegon State Game Area
This past Saturday Cynthia and I explored the Muskegon State Game Area. While beautiful, it was thunderstorm-ey and full of bees.