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Biomorphs II:Build Your Own

2004-06-10 John Winkelman

Click here to see the biomorphs.

Clicking a biomorph makes it the “base”. The other 8 critters become clones of the clicked biomorph, then evolve one generation. By clicking around the different critters you can direct the evolution toward a specific phenotype.

Posted in ProgrammingTagged artificial life, Flash, game development

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Biomorphs I
Biomorphs III: A Guiding Hand

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