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Day: July 27, 2008

Experiment, part 2

2008-07-27 John Winkelman

Perlin Noise Generated Tile Game Engine in Actionscript 3

Iteration 2 of the latest experiment: using a bitmap as a world map. Click the image to play.

Use the arrow keys to move around. Hit the reset button to swap out the “world” bitmap.

Posted in ProgrammingTagged Flash, game development comment on Experiment, part 2

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John Winkelman in a diner in San Francisco

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