Skip to content

Ecce Signum

Immanentize the Empathy

  • Home
  • About Me
  • Published Works and Literary Matters
  • Indexes
  • Laboratory
  • Notebooks
  • RSS Feed

Tag: Flash

Cubes, Not Politicians

2004-11-08 John Winkelman

Click.

Posted in ProgrammingTagged Flash comment on Cubes, Not Politicians

About Music

2004-10-26 John Winkelman

Portnoy has created a beautiful Flash experiment wherein he sings a choral piece by Bach (I think), in the round. By himself.

Posted in MusicTagged Flash comment on About Music

Definitely Some Possibilities Here

2004-10-21 John Winkelman

Yup. Definitely.

Posted in ProgrammingTagged Flash comment on Definitely Some Possibilities Here

This is Kind of Fun

2004-10-17 John Winkelman

Click for trippy isometric goodness.

This one may beat up on slower/older computers.

Posted in ProgrammingTagged Flash comment on This is Kind of Fun

What Little Mojo Remains

2004-10-14 John Winkelman

Click for an isometric experiment.

Posted in ProgrammingTagged Flash comment on What Little Mojo Remains

Who…me?

2004-09-24 John Winkelman

Greeting visitors from Actionscript.com’s Flashweek ! And everyone else, of course. The post you were linked to is version .0001 of my biomorph experiments. Version .0002 (the latest one) is here , and the all of the code for this one can be found here . Enjoy!

Posted in ProgrammingTagged Flash comment on Who…me?

Current Project

2004-07-13 John Winkelman

Currently filling in my free time working on version 3 of the Flash photo album. This one will be highly user modifiable; “skinnable”, if you prefer, and will hopefully be ready to launch within the next couple of weeks.

Of course this raises the questions… If I come up with something which is both useful and easy to use, should I try selling or licencing it? Or should I release it into the wilds of the Public Domain?

Guess the answer to that depends on how attached I feel to my soul at that moment…

Posted in ProgrammingTagged Flash comment on Current Project

Biomorphs III: A Guiding Hand

2004-06-13 John Winkelman

Probably should have posted this one before the previous one. Clicking on one of the biomorphs causes the other 8 to become duplicates. From there they each continue to mutate individually.

Posted in ProgrammingTagged artificial life, Flash, game development comment on Biomorphs III: A Guiding Hand

Biomorphs II:Build Your Own

2004-06-10 John Winkelman

Click here to see the biomorphs.

Clicking a biomorph makes it the “base”. The other 8 critters become clones of the clicked biomorph, then evolve one generation. By clicking around the different critters you can direct the evolution toward a specific phenotype.

Posted in ProgrammingTagged artificial life, Flash, game development comment on Biomorphs II:Build Your Own

Biomorphs I

2004-06-09 John Winkelman

Here is the first round. Click the movie to (re)run the experiment.

Posted in ProgrammingTagged artificial life, Flash, game development comment on Biomorphs I

Posts navigation

Older posts
Newer posts

Personal website of
John Winkelman

John Winkelman in closeup

Archives

Categories

Posts By Month

June 2025
S M T W T F S
1234567
891011121314
15161718192021
22232425262728
2930  
« May    

Links of Note

Reading, Writing
Tor.com
Locus Online
The Believer
File 770
IWSG

Watching, Listening
Writing Excuses Podcast
Our Opinions Are Correct
The Naropa Poetics Audio Archive

News, Politics, Economics
Naked Capitalism
Crooked Timber

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

© 2025 Ecce Signum

Proudly powered by WordPress | Theme: x-blog by wpthemespace.com